Ubiquitous Learning and Instructional Technologies MOOC’s Updates

Museum experience

The videos very interestingly describe how, through museum visits, students can learn, create new experiences, get closer to the use of virtual technology, as in the example of the aforementioned twins Ada and Grace, who are in the Boston Museum of Science. you can communicate with Ada and Grace very easily.
In this YouTube video you can see how a person can communicate with twins:
https://www.youtube.com/watch?v=rYF68t4O_Xw

Another interesting thing in the museum is Aztuk. It's designed for kids to learn basic programming by trying to catch electronic fish to experience a fraction of what a scientist might do in the field, trying to collect samples and classify them. So, Aztuk is an exciting exhibition based on collaborative research. Children must interactively participate and respect each other and talk. At the same time, there are sound effects and very good graphics. This is a really good example of bringing technology in, but keeping in mind that you have these human learners here that you really want to do certain tasks and speak in certain ways that you know will promote the learning that you're looking for.

Aztuk

Reference: https://www.coursera.org/learn/ubiquitouslearning/lecture/Pne4G/what-is-engagement

By learning through museum experience, students can remember the teaching material faster and better. That is something fun and not burdensome, so by combining learning and museum experience we can achieve much better results.