Abstract
This project details the process of generating recommendations for the implementation of specific haptic and captioning technologies in a sound and video art exhibition at the Smithsonian American Art Museum to improve the museum experience for Deaf and Hard-of-Hearing patrons. Various haptic technologies were evaluated by D/deaf and Hard-of-Hearing participants through a combination of structured user experience surveying and focus group sessions. Insights gained from this mixed-methods approach were then used to generate recommendations for specific vibro-tactile technologies for each artwork in the exhibition. Additionally, general design insights into designing more accessible sound-art experiences, such as the need for tailored haptic signal design instead of using native audio signals and considerations for caption design and placement, are also provided.
Details
Presentation Type
Paper Presentation in a Themed Session
Theme
KEYWORDS
Deaf Access, Deaf and Hard-of-Hearing Experience, Haptics, Captions, Sound Art
Digital Media
This presenter hasn’t added media.
Request media and follow this presentation.