Abstract
By using a standard smartphone camera and free software from Autodesk, it is possible to capture real-world artifacts for the use in multiple digital outcomes. These outcomes can then form the visual content for the digital storyteller. By digitally “capturing” the original object, it is possible to create Online Reality, Augmented Reality, 3D Print Augmented Reality and multiple versions with multiple applications by 3D printing in different materials to provide educational, decorative and product design outcomes. My talk discusses the workflows and provides a practical demonstration of content creation.
Details
Presentation Type
Paper Presentation in a Themed Session
Theme
2019 Special Focus - Techno-storytelling: Past, Present, Future
KEYWORDS
Virtual Reality, Digital, Reality, VR