The Impacts of Game-Based Learning Platforms on EFL University Students’ Grammar, Motivation, Attitudes, and Performance
This study investigated the impact of the game-based learning platform Kahoot! on English as a Foreign Language (EFL) university students’ grammar performance, motivation, and attitudes. Conducted over one semester in a freshman English grammar course at a Taiwanese university, the study involved fi...
The International Journal of Learning in Higher Education
Common Ground Research Networks