Creating an Inclusive Immersive Museum for Expanded Participation in a Mixed Urban Rural Environment

Abstract

The state of Idaho in the United States has a large rural population with limited access to world art. Boise State University has received funding to implement an immersive interactive digital environment for providing the residents of Idaho with access to a wide variety of photo-realistic immersive art experiences from around the world as well as supporting digital media art creation and experimentation by the Boise State University School of Arts and the rest of the campus. The to-be-built physical space will support large format immersive digital recreations of remote locations in a system similar to a CAVE environment. This work presents a case study of the design, development, and implementation of this digitally immersive space with particular attention paid to capture how the system is integrated into the School of Art curriculum and art programs and how the system executes its core mission of inclusive engagement with the broader Idaho population, particularly traditionally non-traditional populations at the college level.

Presenters

Steven Cutchin
Associate Professor, Computer Science, Boise State University, Idaho, United States

Details

Presentation Type

Paper Presentation in a Themed Session

Theme

Representations

KEYWORDS

Virtual Reality, Immersive Environments, Rural Environments, Underrepresented Groups

Digital Media

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