Piranesi's Worlds: Art History and Historic Site Interpretation Go Virtual

Abstract

Piranesi’s Worlds recreates and re-interprets 18th-century Italian artist Giovanni Battista Piranesi’s original immersive two-dimensional views through interactive virtual reality. Part multi-player video game, part art history lesson, and part wearable museum. This is one of the first VR museums that does not simply a recreates an existing museum or works. Most VR museums experiences simply place various artworks in curated rooms and allow users to walk among them. Our experience differs in that it curates not only the work of an artist, but the immersive world of experiences possible in VR to showcase and engage users in a way only VR can. Specifically, Piranesi’s Worlds reimagines what an immersive museum experience can be through an innovative and immersive approach to historic site interpretation and art history.

Presenters

Jason Porter
Instructor, School of Journalism and Mass Communications / Visual Communications, University of South Carolina, South Carolina, United States

Details

Presentation Type

Innovation Showcase

Theme

The Image in Society

KEYWORDS

Interaction, Virtual Reality, Museum, Art History, Immersive, Video Game, Piranesi

Digital Media

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