Poster Session

University of Texas at Austin

This format is ideal for presenting preliminary results of work in progress or for projects that lend themselves to visual displays and representations. Each display should include a brief abstract of the purpose and procedures of the work. Authors may submit a formal paper describing their work to the journal associated with their proposal.


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Moderator
Margaret Chambers, Assistant Teaching Professor: Foundations Specialist, School of Art, Ball State University, Indiana, United States

My Heavy Head: Work in Progress on an Animated Short Film View Digital Media

Poster Session
Sandee Chamberlain  

This poster showcases work in progress on an animated short film titled, My Heavy Head, which chronicles my personal journey after being diagnosed with migraine almost twenty years ago. Art for this experimental animation is created digitally through exploration and research in various software applications, desktop and mobile to create animations that will finalize in a 7-minute film. The main goal is to have a different aesthetic feel for different parts of the film that reflect what it feels like to live with a chronic illness that is constantly changing. Majority of work is created using an iPad Pro and various drawing and animation applications such as but not limited to Procreate, Callipeg and Flip-a-Clip. Inspired after watching my undergraduate students complete animated short films using Procreate, I wanted to challenge myself to create a film in a similar fashion with a mixture that will blend into a cohesive film – also exploring Blender’s Grease Pencil feature. Visually telling my story, allowing the audience to step into a space of living with chronic migraine and gain understanding of what people with this illness deal with daily. The film also has hopeful comedic notes, told in a narrative manner with interview segments with my neurologist who also suffers with migraine. It is my intention that this film will be entertaining, educational and obtain empathy from viewers without migraine and reach fellow suffers that are only discovering all the aspects that living with this illness brings.

From Ray Bradbury's "The Veldt" to Upload and Free Guy: A Narrative Analysis of the Metaverse and Its Predecessors as Literary and Cinematic Settings View Digital Media

Poster Session
Christa Fraser  

Writing Studies and Narrative Studies are both emerging as conceptual antidotes to a literary criticism model of creative writing, particularly fiction, whether short narrative forms, novellas and novels, or screenplays. Literary Theory, particularly Literary Criticism, was developed as a systematic tool to analyze writing and is also often employed when discussing cinematic stories. However, Literary Theory does not adequately address the narrative underpinnings involved in generating creative writing. Narrative Studies and Writing Studies both fill in the gap between generation of creative work and the publication of that work. In the emerging world of the metaverse as a fictional setting, the Literary Theory model is particularly insufficient as a framework for discussing how this particular kind of location can be handled at a generative stage of the writing process. Using the framework of Narrative Studies, particularly locational Points of Telling, this digital poster presentation addresses ways in which fictional setting has been handled by creative writers by providing a digital survey of these environments and asking, how can writing about the Metaverse and other Mixed Reality environments be taught, especially when Literary and Cinematic Analyses of these environments are just now occurring, leading to a dearth of available research on the subject. I provide a digital survey of some of these environments in film and fiction and apply to them the lenses of Narrative Studies and Writing Studies in order to examine possible strategies for teaching fictional settings as a part of a generative approach to writing.

Who Are These Women? : Participatory Photography and Visual Literacy in a Culture of the Networked Image View Digital Media

Poster Session
Kallina Brailsford  

This research focuses on participatory photography and socially engaged photography and their intersection with the networked image. Through online workshops with a group of young women not in full-time education or employment, the research explores their experiences and interactions with social media, their current relationships to work and ultimately how this informs their sense of self. New types of youthful femininity and representations of women can be identified in the postfeminist digital mediascape aimed primarily at young women. Under digital neoliberalism, image representations and re-enacted self-representations can be related to systems of profit-making where gendered identities, amongst others, intersect with socioeconomic-based statuses. One of the defining features of social media platforms has become data algorithms and the promise of self-realisation, usually remaining unpaid, by engaging in creative digital labour and self-representation as a commodity for young women. In addition, young women's potential for precarity under neoliberalism is exacerbated by significantly higher unemployment rates, a gender pay gap and disproportionately higher ratios of hidden labour. In addition to this, the research explores the notion of visual literacy, in the context of participatory photography, through group discussion, reflection and image-making. On the one hand, as a way, of exploring and deconstructing their performed identities through image production and interaction on social media and on another, as a way of critically constructing new visual narratives of their experiences and barriers to employment, thus utilising the same potential of the practice and process of self-representation and photography to inform and transform.

Digital Media

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