Redefining Illustrated Portraits Using Augmented Reality (AR) Social Media Filters

Abstract

Designers are increasingly expected to possess an exponentially broader skill set in order to effectively traverse evolving socio-cultural, economic, and political environments. Thus, design educators also need to evolve to re-evaluate appropriate pedagogical approaches in order to equip students with the tools to successfully navigate a dynamic design milieu. It was with this in mind that a project was developed to reshape student perception of the self and their position in the world, whilst simultaneously equipping them with a multimodal and adaptive skillset, relevant for the demands of a transitional creative industry. This case study reveals the outcomes of an exploratory practice-based project undertaken to develop illustrated portraits for Augmented Reality (AR) Social Media Filters. The result was the development of illustration techniques and methods that sought to redefine the notion of portraiture and self-portraits as a means of self-expression through AR. The project aimed to create an optimum environment for undergraduate visual communication students to create original portraiture using digital or traditional means and then to reimagine and reinterpret these works into a virtual world using Spark AR software. This case study attempts to position the methods of this project as a pragmatic and adaptable lens from which to aid the development of innovative entrepreneurial creations.

Presenters

Lisa Winstanley
Assistant Professor, School of Art Design and Media, Nanyang Technological University, Singapore

Details

Presentation Type

Paper Presentation in a Themed Session

Theme

The Image in Society

KEYWORDS

Portrait, Self-Portrait, Augmented-Reality, Social-Media, Illustration, Collaboration

Digital Media

Videos

Winstanley: Redefining Illustrated Portraits Using Augmented Reality (Ar) Social Media Filters (Video)