Immersive Experiences in Social Shared Spaces : Audio/Visual Artistic Research in European Immersion Labs

Abstract

This study analyses the use of Immersive Experiences (IX) within artistic research, as an interdisciplinary environment between artistic, practice based research, visual pedagogies, social and cognitive sciences. The paper examines IX in the context of social shared spaces. It presents the Immersive Lab University of Malta (ILUM) interdisciplinary research project. ILUM has a dedicated, specific room, located at the Department of Digital Arts, Faculty of Media & Knowledge Sciences, at University of Malta, appropriately set-up with life size surround projection and surround sound so as to provide a number of viewers (located within the set-up) with an IX online reality environment. The set-up is scalable, portable and provide easy to use navigation and allow the user to move around within the online environment. The paper discusses how ILUM combines and integrates three research strands that are part of a major, sustained artistic or scientific focus of the partnering academic institutions, namely the Immersive Pipeline (IP) at Goldsmiths, University of London, UK, the ICST’s ‘Immersive Lab’ (IL) at the Zurich University of the Arts, Switzerland, and the Spatial Media Research Group (SMRG) at the National and Kapodistrian University of Athens, Greece. In those labs researchers, artists, film-makers investigate and create different kinds of IX. ILUM provides the opportunity to situate artistic research in the context of scientific. The thematic backgrounds of these research strands and the infrastructure of ILUM serve as starting points from which the partners collaboratively create new communication content, exhibition settings, and research as well as teaching materials.

Presenters

Adnan Hadzi
Associate Professor, Departement of Digital Arts, University of Malta, Msida, Malta

Details

Presentation Type

Paper Presentation in a Themed Session

Theme

2021 Special Focus - Picture a Pandemic: The Visual Construction of Meaning in Digital Networks

KEYWORDS

Immersive Experiences, Social Shared Spaces, Virtual/Augmented Reality Exhibitions, Media Arts

Digital Media

Videos

Hadzi: Immersive Experiences In Social Shared Spaces Audio/Visual Artistic Research In European Immersion Labs (Video)

Downloads