Digital Narratives

Abstract

Designing in the digital field unleashes one from the typical design constraints of economy, structures, and code. And with such suspense of disbelief, designing the digital sphere allows one to create spaces and experiences that are not bound by systems and processes of the real world. Architectural elements that make up a wall, building, or space carry immense potential to be imagined otherwise. For example, a door may become a threshold that invites one to enter an alternative world; a reflection on a pool of water may offer a lens to glance at one’s imaginative future. The constraints, or lack thereof, of the digital sphere allows one to push limits of imagination and exploration in a world of fiction. This proposal presents findings from a course offered at Boston Architectural College that explored spatial narratives in the unbuilt world. Taking inspiration from games, movies, and TV shows, the course called for an exploration of space unbound by systems and processes that make up the physical world. Instead, much of the discussion aimed to be centered around ideas of: two-dimensional and three-dimensional representation, form-making, movement, and narrative as students were asked to create their own spatial narratives in the digital realm.

Presenters

Yoonjee Koh
Director of Intermediate Architecture Studios, Faculty, School of Architecture , Boston Architectural College, Massachusetts, United States

Details

Presentation Type

Poster Session

Theme

The Design of Space and Place

KEYWORDS

Virtual Space, Form, Architecture, Design, Narrative

Digital Media

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