Abstract
With the rapid evolution of Technology into the Modern World, it is vital that we prepare our students for the technological future. Distance Education students are currently effective “drivers” of digital systems, but do your students have the skills, knowledge and understanding to be “mechanics” of these digital systems? In this session you will learn how to effectively implement Australian Curriculum subject content and general capabilities relating to STEM disciplines. You will leave the session with: An understanding of how to implement a STEAM Curriculum Plan into a Distance Education Setting; A model Curriculum Plan; A practical guide of how to implement a Code Club and STEM Studio into a Distance Education Setting; Supporting resources to extend your knowledge and understanding at your own pace; A list of useful apps to use with your students; Useful hands on activities you can immediately apply with your students.
Details
Presentation Type
Theme
KEYWORDS
Technology, Curriculum, STEM, STEAM, Coding, Prep to Year Nine
Digital Media
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