Abstract
My research examines how effective video games motivate students to learn through cognitive, motivational, behavioral, and social-cultural interactions. My study centers on African American males who have statistically ranked at the bottom of academic achievements and to understand the emotions and behaviors of why African American males have continuously performed below average in public education. My study implemented situated learning as a theoretical framework to examine how individuals receive direct knowledge through peer interactions. The data from my research indicate that video games can motivate and enhance anyone to learn through their ability to allow individuals to collaborate while participating in a task. Individuals demonstrated principles of learning through critical thinking, strategy, logical determinations, discovery, and exploration.
Presenters
Dr. Kenneth JonesStudent, Doctorate of Education, University of Illinois - Urbana/Champaign, Illinois, United States
Details
Presentation Type
Paper Presentation in a Themed Session
Theme
KEYWORDS
VIDEO GAMES, COGNITIVE, MOTIVATIONAL, BEHAVIORAL, SOCIAL INTERACTIONS, LEARNING TRANSFER