Investigation of Architecture Education by Using Virtual Reality and Bonding Performance

Abstract

Architecture is a technology-intensive discipline both in the design process and in the production process. It is believed that virtual reality will have a great impact on architectural design, architectural teaching and practice. Due to the rapid development of VR applications in architecture, there is a growing need for knowledge within architectural education programs in universities, both nationally and internationally. Therefore, it has become imperative to assess architectural school curricula while also exploring how architecture majors may be influenced by VR. This paper reviews an educational experiment involving VR within architecture history courses, comparing its applicability to traditional methods in the field of architecture. We contribute to this discourse by offering insights from three research cases, with the goal of identifying the optimal educational approach. To gain a comprehensive understanding, a survey was administered to a sample of architects to investigate how this technology can be effectively integrated into architectural practice.

Presenters

Seham ElAlfy
architect, Architecture department, Alexandria university, Dumyat, Egypt

Details

Presentation Type

Paper Presentation in a Themed Session

Theme

Design Education

KEYWORDS

Virtual Reality, Immersive VR technology, Architecture Education, Student Survey, Student Evaluation, Opinion