3D Scanned Nature-based Virtual Environment Design: A Hunter Valley (NSW, Australia) Case Study

Abstract

This research project focuses on 3D scanning methods to create a virtual environment of nature-based artefacts from the Hunter Valley region, primarily looking at photogrammetry-based and Light Detection and Ranging (LiDAR) processes. The technology required to develop virtual environments is becoming cheaper and more accessible to the public, begging the question of how much of a difference lies between low and high-fidelity software results. A range of hardware and software will be utilised throughout, using an iterative design process to support consideration for utilising accessible 3D scanned results, possibly obtained in a short amount of time. The main contribution of this research is to find and evaluate approachable technical methods of creating photorealistic environments that can be interacted with in a game engine setting using consumer-grade devices. Virtual environments are becoming increasingly more important as a tool for many industries, and consequently, the technology is becoming more readily available to a wider audience. These include architectural visualisation, digital heritage, and film making. Furthermore, the research Investigates the creative process and workflow of creating high-fidelity 3D assets, potentially contributing a cheaper and faster solution for professionals and non-professionals alike. For this project, as part of the creative component, the virtual environment prototype will be created with nature artefacts obtained through 3D scanning approaches located within the Hunter Valley. The research outcome is presented in the form of a digital game environment (prototype), which can be interacted with, potentially allowing the opportunity for participants to provide additional user experience data.

Presenters

Jean Luc Schmid
Student, Bachelor of Visual Communication (Honours), University of Newcastle, New South Wales, Australia

Simone O'Callaghan
Senior Lecturer, College of Human and Social Futures, University of Newcaslte, New South Wales, Australia

Zi Siang See
Lecturer in Innovation Design, Digital Learning and Technology, University of Tasmania, Tasmania, Australia

Details

Presentation Type

Paper Presentation in a Themed Session

Theme

Visual Design

KEYWORDS

GAME, PHOTOGRAMMETRY, LIDAR, UX

Digital Media

Videos

3 D Scanned Nature (Embed)