Abstract
In our current global online world, how do we innovate our classroom experiences? In my courses, I have been using the popular game platform Twitch as an alternative course space and to help build a community for your students. Using similar methods as streamers, we will explore new ways to reach out to your students within your design space. In this workshop, you will learn some tips and techniques to get started.
Presenters
Courtney ReddingLecturer, School of Visual Arts, The Pennsylvania State University, Pennsylvania, United States
Details
Presentation Type
Theme
KEYWORDS
Stream, Twitch, Digital Classroom, Community