Abstract
Design is a method of solving particular tasks for the client, so a designer in his work tries to find the proper solution for the client’s task systematically. Randomness is usually treated as something uncontrollable, chaotic, and unsystematic, so designers usually try to avoid randomness because it makes a design solution uncontrollable. But it’s not entirely true. Designer can set some boundaries, some rules for the randomness to make randomness work for itself, to make controllable randomness and to create a design system with vast flexibility and good recognisability. This paper discusses the SD3 framework that helps the designer to develop design systems with controllable randomness and explores some cases of the framework application.
Details
Presentation Type
Paper Presentation in a Themed Session
Theme
KEYWORDS
Visual Design, Technology, Randomness, Methods of Design
Digital Media
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