Controllable Randomness as a Method of Designer’s Work

Abstract

Design is a method of solving particular tasks for the client, so a designer in his work tries to find the proper solution for the client’s task systematically. Randomness is usually treated as something uncontrollable, chaotic, and unsystematic, so designers usually try to avoid randomness because it makes a design solution uncontrollable. But it’s not entirely true. Designer can set some boundaries, some rules for the randomness to make randomness work for itself, to make controllable randomness and to create a design system with vast flexibility and good recognisability. This paper discusses the SD3 framework that helps the designer to develop design systems with controllable randomness and explores some cases of the framework application.

Presenters

Pavel Pisklakov

Details

Presentation Type

Paper Presentation in a Themed Session

Theme

Design Education

KEYWORDS

Visual Design, Technology, Randomness, Methods of Design

Digital Media

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