Towards Universal Design: Integration of 3D Print and Internet of Things (IoT) Technologies to Assist Indoor Navigation

Abstract

This work proposes the research and development (R&D) of a system to increase people’s spatial knowledge of a building, the displacement, and the interior orientation through the use of their smartphones. The Universal Design (UD) paradigm directs its actions to the development of products and environments that are easily accessible to as many people as possible, without the need to adapt or redesign them in a special way. It solves the problem with a holistic vision, starting from the idea of human diversity, thus benefiting people of all ages and abilities. By following UD´s methodological guidelines, this work includes the R&D of an interactive “augmented” Haptic Map of the building printed in 3D, the spatial placement, programming and calibration of multiple Beacons (Bluetooth Low Energy radiofrequency transceivers) aimed to indoor locations, the representation of the map in digital format, the location and orientation algorithms, and the user interface, being the overall proposal involving and combining naturally the senses of hearing, sight, and touch. The result is translated into an application (app) that users may download into their smartphones to receive assistance. To launch this research, a proof of concept was carried out at the Main Hall at Universidad Nacional de Quilmes in Bernal, Argentina.

Details

Presentation Type

Virtual Poster

Theme

Design in Society

KEYWORDS

UniversalDesign Engineering InteractionDesign

Digital Media

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