Creative Immersive Worlds in Brick-and-Mortar Stores

Abstract

This paper is an analysis of the store Tarina Tarantino through an exploration of different perspectives of play. It is based on Yelp reviews where customers disclose a very positive emotional reaction toward the store. The paper proposes some general principles for designing immersive stores based on “possible world” theory. I disclose that an essential condition for customer engagement is an overall cohesiveness in all elements in a store. The most significant contribution in this paper is that products become props for role-playing in a store, hence making them central for maintaining that role outside of the store.

Digital Media

This presenter hasn’t added media.
Request media and follow this presentation.