Co-creativity

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Leo Fender: Unsung Hero of Platform-based Co-creation

Paper Presentation in a Themed Session
Laurens Kolks  

The musical instrument is a salient example of a mass produced object with which many users develop a personal bond. This paper studies the interplay of platform-based design and co-creation by examining the case study of Fender electric guitars. Although primarily based on rational considerations such as reparability and the economic use of labor, tools, and materials, the design of these instruments started a process of platform-based co-creation where users respond to possibilities inherent in the product design, and companies respond to the creativity of users. Within these practices of experimental co-creation feedback loops emerge between customers and businesses that create several types of value: practical, emotional, and economic.

One and Three Books: A Methodology Between Design and Artistic Conceptualism

Paper Presentation in a Themed Session
Danne Ojeda  

Two projects in one, One and Three Books is a curatorial project that is the outcome of an on-going practice based research and pedagogical project, both led by Danne Ojeda. Their purpose is to analyze the relationship between the book as a concept and the book as an object of communication given a very specific socio-cultural context. Inspired by Joseph Kosuth’s artwork One and Three Chairs, both practice based research and curatorial projects are seen as a conceptual proposition that investigates the definition of a book while exploring the book’s form throughout its production process. In this journey, participants of the pedagogical project become co-creators in shaping a learning experience that is expected to assist them in their professional competence, while strengthening their individual character and civic responsibility.

Player and Audience Spatial Perception in Poor Theatre

Paper Presentation in a Themed Session
Esin Yılmaz  

Looking at the historical process, theater spaces periodically developed in line with particular events. In considering the fact that the theater is in existence in a specific space, we can say that it can create any other place in the built environment or natural environment. A classical scene with a decor or bottom of a plane tree can be a theatre space. In the past while the player was a subject, audience and scene was an object. But the contemporary theater the player and the audience together are the subjects, scene also is their subject. Thus, the scene, player and audience interaction has gained a spatial concept, in the context of both players and audiences, the body has been created in space within the space and it has changed in shape with the bodies as kinetic. In addition, contemporary theater has an aim to include the play to life and to remove the sharp line between them. Including the audience to play and shaping space in the face of movements and events in the play connected to combine with real life. It can be said that the person who is subjectivist in modern world and disconnected from nature, instinctively connects with own again and solving the social alienation as a result of this. In this study, because the concept of poor theatre is the simplest and the real state of the theater, the scene, the player and the audience will analyze in the context of subject and spatial perception.

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