The Emperor’s New Clothes: From Y2K to Virtual Fashion

Abstract

The primary purpose of this piece is to examine the cultural speculation of virtual aesthetics. First by examining the historical relationship between technological development and the augmentation of aesthetic movements, this paper offers a critical and ontological response to the aesthetic nature of virtual design to further understand the roots that inspired contemporary aesthetic experience. Following a detailed analysis of the structure of virtual garment design uses by social VR/AR applications and fashion houses as consumer products and artistic forms. This study focuses on the aesthetic logics we inhabit in virtual design to uncover the ubiquitous social and cultural influences that are beyond semiologically palatable.

Presenters

Shanshan Wang
Assistant Professor, Media Arts, Sacred Heart University, Connecticut, United States

Details

Presentation Type

Paper Presentation in a Themed Session

Theme

New Media, Technology and the Arts

KEYWORDS

Avatar, Aesthetics, Metaverse, VR/AR, Virtual Fashion

Digital Media

Videos

https://www.canva.com/design/DAFFfBRjA6Y/FTiqjgMMpq6e8LknnbPdDw/view?utm_content=DAFFfBRjA6Y&utm_campaign=designshare&utm_medium=link&utm_source=recording_view
Video Presentation

Downloads

Video Presentation

The_Emperor_s_New_Clothes_From_Y2K_to_Virtual_Fashion_Recording.mp4

Presentation Slides

The_Emperor_s_New_Clothes_From_Y2K_to_Virtual_Fashion.pdf