Fabrizio Augusto Poltronieri (1976) is an award-winning computer artist, scholar, researcher and curator with international experience and a special interest in the relationships between Art, Digital Media, Gamification, Design and Technology, whose...More
Fabrizio Augusto Poltronieri (1976) is an award-winning computer artist, scholar, researcher and curator with international experience and a special interest in the relationships between Art, Digital Media, Gamification, Design and Technology, whose expertise lies in the development of creative coding and its exchanges with philosophical questions. Two of his artworks from the 'Visual Theogonies' series (Dionysius and Calliope) are in the V&A's – Victoria and Albert Museum – collection, in London, UK. Dr Poltronieri is a member of IOCT (Institute of Creative Technologies) at De Montfort University, Leicester, UK, where he teaches creative code in the Digital Arts MA. He holds a PhD in Semiotics from the Pontificial Catholic University of São Paulo (PUC/SP), Brazil, with a thesis about the role of chance in computational art. In 2011-2012, he was awarded a fellowship to develop a Postdoctoral research project on the early days of computer art at the Royal College of Art in London. One of the outcomes of this research was a major exhibition – entitled 'Primary Codes' –, which Dr. Poltronieri co-curated and organized, featured artworks and talks by Ernest Edmonds, Frieder Nake, Harold Cohen and Paul Brown and took place in Rio de Janeiro, Brazil, in June 2015. His second Postdoctoral research was at Leuphana Universität's Gamification Lab, in Lüneburg, Germany, which reflected on how video games' universe, the notions of gamification and post-history affect language production mediated by digital apparatuses. This research resulted in the chapter "Communicology, apparatus, and post-history: Vilem Flusser's concepts applied to video games and gamification", published in the book "Rethinking Gamification" (2014). Dr. Poltronieri is an expert on the work of Vilem Flusser, having written many articles about Flusser's philosophical concepts. He masters the main programming languages and libraries used in digital media, interactive design and physical computing, such as C++, Ruby, Python, Switch, Java, Processing and OpenFrameworks. Dr. Poltronieri currently researchson Creativity & Artificial Intelligence, applying machine and deep learning techniques to the production and design of narratives, moving images and objects.
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