Phantasmagoria: Game Play as an Inclusive Tool for Museum in the Context of Landscape Urban and Architectural History

Abstract

Phantasmagoria is a game prototype conceived by three students and three scholars from different countries (USA, France, China and Algeria) in September 2019, for the Museo Nazionale del Cinema, Torino, in Italy. It received the price of the “Best App for the integration of game play and history of architecture”. Beyond the architectural heritage, the game was intended to present diverse aspects of museography that are never proposed to visitor as an experience : (1) the physical and online immersion into the contextual built-environment, its landscapes and history(ies) ; (2) the roleplay as an inclusive means to immerse participant into social and architectural history (3) the shift to the theorical knowledge behind the “scene” whereby visitor/community can contribute into enlarging the vista through sharing their narrative and/or experience of the place and the landscape; and (4) their immersion and participatory contribution into the contemporary reinterpretation. This framework is using digital and non-digital means. The research got a partial application on the Museum of Nevis History (MNH), in Charlestown in Nevis Island, during a two-months project, where the Slavery history goes beyond the museum walls. MNH turns into a gateway for 25 historical ‘satellite’ sites on the island. This weaving of historical network is an opportunity for visitor/community to be sensitive to the historical landscape as a dynamic fabric. The aim of the paper is to set a theoretical and practical framework for this new type of museography as a vivid inclusion of the visitor/stakeholder in making and experiencing.

Presenters

Li Chen
Assistant Professor, Harbin University of Science and Technology

Jingyi He
Master Student, Guangdong University of Technology

Lili Flores Raygoza
PhD Candidate, UCLA

Fanjasoa Louisette Rasoloniaina
Assistant Professor of Architecture, TCPAU, ENSAPVS, Paris, France

Leila Harkat
Student, Phd research student,, University Mohamed KHIDER of BISKRA, Msila, Algeria

Details

Presentation Type

Innovation Showcase

Theme

2020 Special Focus: Museums & Historical Urban Landscapes

KEYWORDS

DIGITAL, MUSEUM, GAME, LANDSCAPE, URBAN, ARCHITECTURE, HISTORY, INCLUSION, IMMERSION

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