Evolving Graphic Design Curriculum : Responsible Design for a Digital Shift

Abstract

Evolving Graphic Design curriculum to embed the issues surrounding Sustainability, Ethics, and Corporate Social Responsibility, will enable the next generation of ‘Digital’ Designers to be more responsible within their working ethos and practice. My study discusses teaching and learning innovations introduced into Graphic Design curriculum to embed ‘good design’ practice. I share my current PhD research into the ‘Effects of User Interface Design (UI) on the Human Lived Experience’. This research discusses how the shift to an increasingly digital practice, has created new challenges and questions for the design educator. Graphic Design practice is becoming more digital. What was once a predominantly ‘tangible’ artefact-based discipline of designing ‘things’; books, packaging, etc, is an increasingly screen-based practice. To reflect this digital shift, students require new skills and understanding of how to practice more responsibly and sustainably within a digital context. As we speed into a screen-based world of User Interface Design (UI) we have no concrete evidence on the long-term effects of using screen based ‘habit forming’ products. What will be the societal, environmental and human side effects of using these products? There is currently no regulation, or ethical and sustainable code of conduct in relation to UI design, even though over 205 billion APPS will be downloaded this year and the UK average individual screen time is approx’ 3hrs 23mins a day – 50 days a year. This provides a new set of problems for the designer and educator when trying to inculcate responsible design practice.

Presenters

John Hudson
Course Director, Visual Communication, Staffordshire University, United Kingdom

Details

Presentation Type

Paper Presentation in a Themed Session

Theme

Economic, Social, and Cultural Context

KEYWORDS

Design Education Responsible Digital