Citizen Participation Design Innovation and Citizen Science Program for Solving Marine Litter Problem: Five Years Practice with Three Local Governments in Japan

Abstract

The field of design has expanded across different disciplines in recent years, extending into areas tied to community, government, and science. However, there is still a lack of research on how to design programs in which designers become catalysts over a long period of time, enabling communities to be a part of addressing the international problem of marine litter and implementing it through design. Over the past five years with three Japanese local governments I have led and worked with my team to conduct program design research and implementation, engaging governments, scientists, local businesses, and residents in design-driven, community-participatory solutions and observation to the marine litter problem. My design team comprises people with diverse backgrounds, including experience in design, product design, and engineering. The design team has produced a wide variety of program activities and outputs for the communities, including workshops, litter pickup products, visual guidelines, and videos. A review of the programs included interviewing the various stakeholders, to explore the elements of design that were effective or not. In our analysis, we focus on the differences in design perspective solutions from the activities conducted in the three municipalities, according to the characteristics of each region. This work contributes to academic research and public knowledge by presenting our findings from design-driven programs that involve the community, government, and academic researchers in solving the marine litter problem in Japan.

Presenters

Tomomi Sayuda
Research Associate , Institute of Industrial Science, DLX Design Lab, The University of Tokyo, Tokyo, Japan

Details

Presentation Type

Poster Session

Theme

Design in Society

KEYWORDS

DESIGN, COMMUNITY, MARINELITTER, GLOBALISSUE, LOCAL, SCIENCE, INNOVATION, PROGRAM, WORKSHOP