Abstract
This session emphasizes three main generative methods within co-design activities: probes, prototypes, and toolkits. These methods focus on providing guidance for participants to interpret, make, and reflect upon a lived experience within the workshop. These generative methods help make things that are normally unobservable available as resources for design decisions and rationale. While methods such as interviews and observations give designers access to the explicit and observable, generative methods afford access to the tacit and implicit aspects of users’ lives. Generative making methods produce insights in many variations, sometimes taking the shape of performance, forms, and future imaginaries. This research is currently investigating how these variations emerge, and are shared through stories within workshops, as well as how best to analyse this story data within spaces of emergence. One motivation for trying to capture and analyse these stories as they emerge is twofold: 1) to help minimise the time and energy spent on data analysis far after the workshop occurs, and 2) to provide a platform for the participants to take a more active role in the analysis. Co-design methods have been while established, while a mode of analysis for generated data has not. This research seeks to develop a mode to attune to, and analyse, emergent data surfaced through stories.
Details
Presentation Type
Theme
Design Management and Professional Practice
KEYWORDS
Data, Stories, Storymaking, Storytelling, Analysis, Co-design, Methods, Participatory Design, Workshops