Past, Present, and Future

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Sentences on Functionalism and Cultural Design: A Disobedient Approach

Paper Presentation in a Themed Session
Rita Filipe  

This work calls for key authors from design history to rethink the fundamental presuppositions of design and functionalism. This study came from a sequence of ideas about creative consumption and free appropriation of objects, such as being independent in a capitalist society and contributing to curb consumption, avoiding the compulsory substitution of objects driven by the proposition of new functions, and the creation of new necessities. Presenting readings of functionalist design authors, trying to explain the reasoning that led me to finally find liberating ideas in their work, and not projects constrictive sentences about people lifestyles and practices, as some interpretations seemed to induce us to believe. This is the result of a theoretical and practical research, taking as a case study a porcelain industry with a long formal and manufacture tradition. Research was also done on the traditional techniques and forms of porcelain from different origins, which not only influenced the production of the factory at its genesis, but also are now essential references to illustrate the diversity and cultural plurality of the world in which we live today. This is a multidisciplinary work that makes use of several areas of knowledge to characterize contemporary thinking and the opportunity of new design practices in tune with the most current issues.

Signage Design Opportunities and Challenges for Multilingual Script Within the Indian Context

Paper Presentation in a Themed Session
Rajendra Thakre  

India has 22 major languages, written in 13 scripts, and 720 dialects. In this land, tradition and modernity are always at an interesting intersection. This diversity plays a important role in various aspects of communication design. In this context, navigation and way finding in India presents as an important area of study. Navigation and wayfinding are integral part of modern life in India. However, applying principles of modern design in the Indian context is often quite challenging. Empirically, an average Indian depends on local place names, landmarks, and other colloquial identifiers for wayfinding. Further, appropriate urban planning in recent years has taken a backseat in the frenzy of the urban development. This has an impact on the physical and “visual” infrastructure of the given geography. This paper discuss the key opportunities and challenges to study the local signage system in small cities and towns where large populations of uneducated or illiterate people, who are not able to benefit from the public signage system since most of them are textual or the pictorial, is not sufficient. A case study is presented of a typical Indian rural town to explore the problem. Here, the concern that needs to be addressed is about the cognition of signs and symbols vis-à-vis the exposure perceptions of the user. Further, the same applies to people of different state and cultures that contextually associate with symbology as per their cultural context and traditional values.

Light Triangulation Grid as an Innovative Component in the Computer Vision System: The Basic Principles of Modeling the Human Face Profile in Augmented Reality

Paper Presentation in a Themed Session
Marina Vigorchuk  

Building a frame model to determine the profile of human behavior is a difficult task for computer vision. A lot of programs are being created and constantly improved to make computer systems capable for correctly capture the dynamic objects. In the field of human face recognition systems such as Face ID (Apple) and Future Attribute Screening Technology (FAST) have been created. Still, modern computer vision systems still have difficulty in recognizing objects of reality. One of the most pressing problems: working with the movement, with the dynamics of the face, and with constantly changing mimicry. This problem, facing the computer vision, is about difficulty in identifying the same face in different lighting conditions, as well as in condition of changes the trajectory of its movement, and also if the angle (relative to the perceived device) or facial expressions change. This paper describes the approaches to solving this problem on the basis of light triangulation grids, which function in the environment of augmented reality. The construction of the facial frame is possible, using the properties of the natural chiaroscuro modeling of the face, formed as a result of the using various lighting model types. Owing to this approach, it is feasible to create a basic frame of the face for its subsequent recognition in dynamics. By forming such model in a computer vision system, a person can be identified under various conditions of external environment and with their facial expression changing.

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