Dobble Debate on Differing Abilities

Abstract

An intense period of transformation in game development strategies has unfolded in this century (Henricks). As a consequence, it is important to observe how an increasing number of contemporary games relate to susceptibilities, disabilities and advanced age, thus contributing to processes of social innovation and social change. Within this context terminology has changed dramatically and questions have been raised. Who is considered disabled today? To what extent do assisted technologies and digital tools alter the conditions for people with disabilities? Do we view disabilities— or better, different abilities –— in alternate ways than a century or even few decades ago? Do some of the relevantother games offer a deferential yet whimsical approach? And last but not least, how are these issues represented in games from the vantage points of politics, science, arts, technology, design, education and economy? The consideration of these issues prompted Lynne Heller and myself to develop Dobble Debate -— a stimulating collaborative analog card game.

Presenters

Nina Czegledy
Adjunct Professor, Senior Fellow, Medi Arts, OCADU Toronto Canada, Hungarian University of Fine Arts, Ontario, Canada

Lynne Heller
Researcher/Adjunct Professor, Faculty of Design, OCAD University, Ontario, Canada

Details

Presentation Type

Paper Presentation in a Themed Session

Theme

The Arts in Social, Political, and Community Life

KEYWORDS

Different Abilities, Game, Co-Creation