Artificial Nature Interpreted through the Lens of Play: A Case Study of TeamLab

Abstract

The exploration of nature in art has seen endless forms, expressions and remain a great inspiration source for global artists because it provides us with such an abundance of inspiring phenomena. Since the end of WWII, technological advancement has enabled many artists to start working with tools that differentiate them from the traditional artistic creation of nature such as the landscape paintings or the land art movement. teamLab is a Japanese creative group that brings artists, programmers, animators, and many other specialists under one roof to work on projects that utilise non-material digital technology, such as sensing, networks, light, and sound, to create interactive and immersive nature-like experiences. By situating and analyzing the particular creation of teamLab among other nature-inspired works since 1960, the research looks at how “play” when adopted as an aesthetic principle affect the making of artificial nature. It also intends to establish a deeper understanding of nature in our current times.

Presenters

Yihan Vanessa Li

Details

Presentation Type

Paper Presentation in a Themed Session

Theme

New Media, Technology and the Arts

KEYWORDS

Nature, New Media Art, Artificial Nature, Interactivity, Immersion, Japanese, Mixed-reality

Digital Media

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