The International Journal of Technology, Knowledge and Societ ...
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Exploring Multiple Literacies through Computer Games
Michael P. French, Jennifer Fong
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Learning GIS in the Workplace
Ann Hockey
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A Knowledge Base for Non-Traditional Machining Process Selection
Edison Chandraseelan.R., Jehadeesan R. Jehadeesan R., Raajenthiren M. Raajenthiren M.
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Mapping Race through Admixture
Catherine Bliss
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Building Autonomous and Dynamic Communities of Learning within Distance Learning Environments
Caroline M. Crawford, Ruth Gannon Cook
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Teaching Sustainable Design via Experiential Learning
Peter Mark Jansson, William Riddell, Jess Everett
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Using Virtual Reality in Middle School Biology
Mary Nell McNeese, Sherry Herron, Tulio Sulbaran
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Global Media and Communication
Joanne Devine
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The Impact of Perceived Innovation Characteristics on Technology Adoption
Zehra Bozbay, Bahar Yasin
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Technology Acceptance
Ute Hillmer
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Schools as Digital Competent Organizations
Geir Ottestad
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Examining Student Technology Ownership and Use
Laura Brewer, Zeynep Kilic, Samuel DiGangi, Angel Jannasch-Pennell
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Executable Texts
Stuart Mawler
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Programmable Toys and their Re-Presentation as Computer Programs
W. Brett McKenzie
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Thomas Hobbes’s Sovereign Man
James Cunningham